It seems obvious that building a winner
would be lucrative
yet the question of if all teams truly are trying to win
or spend the same to win still hangs in the air.
Do team owners all really want to win ?
Is there a cost to win ?
Check out jim Rome about 3:30minutes in
I can't find it now but I remember reading an Internet rumor on WCF figuring out 10 wins was optimal for ROI
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